Classes

When players first begin playing Data Code Online, they must select a Race and a Class.

There are six groups of Classes: Warrior, Melee-Weapon, Healer, Mage, Range, and Misc. Support. The first five types are similar to the standard Tank, Healer, and Damage-Per-Second (DPS) roles mantled in most (MMO) RPGs. The sixth, however, offers a role similar to that of a Healer, but with a focus on Buffing, Debuffing, and healing Status Conditions. In the case of DPS, this was split into three Class Groups for Physical Melee, Physical Ranged, and Magical DPS, allowing for the largest array of diversity,

The Class System, just as the Race and Subclass Systems, applies to Player Characters (PCs) and Non-Player Characters (NPCs) alike.

While in Data Code Online there are no Class Restrictions to what Equipment and Items a player may use, certain Equipment is better for specific Classes than for others. Consequently, some Items can be better utilized by certain Classes.. Beyond that, each Class offers its own unique Skill Tree which affects the abilities its members will have.

Each of the six Class Groups have 3 Classes within them, allowing a player to choose between up to 18 Class Options.

Warrior
Guardian

Paladin

Brawler

Melee-Weapon
Rogue

Pirate

Assassin

Healer
Medic

Druid

Spiritualist

Mage
Sorcerer

Summoner

Enchanter

Range
Hunter

Gunman

Artillery

Misc. Support
Bard

Priest

Exorcist